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Thread: HTTP Streaming Compatbility With Apple iPhone and iPad

  1. #11
    Join Date
    Feb 2011
    Posts
    14

    Default

    Apple Support is saying that both errors and warnings must be gone. But they are not Apple Acceptance. So, maybe you are right and we can squeeze it through. Thanks.

  2. #12

    Default can u help me im facing the same problem AppStore 64Kbps

    dear sir im usin the wowza media server 3 for live streaming of local tv channel, my app got rejected because of AppStore 64Kbps this was the message from appstore
    We found that your app does not use the HTTP Live Streaming protocol, with a baseline stream of 64 kbps, to broadcast streaming video, as required by the App Store Review Guidelines

    my stream setup is

    Adobe Flash Media Live Encoder 3.2

    video:
    format H.264
    frame rate : 30.00fps
    input size : 320x240

    bit rate
    1 640 kbps 400x224
    2 350 kbps 320x240
    3 50 kbps 320x340

    Audio:

    format :AAC
    Channels : mono
    Sample Rate 44100Hz
    Bit Rate 40kbps



    myStream.smil settings

    <smil>
    <head>
    </head>
    <body>
    <switch>
    <video src="myStream1" system-bitrate="500000"/>
    <video src="myStream2" system-bitrate="250000"/>
    <video src="myStream3" system-bitrate="64000"/>
    <video src="myStreama" system-bitrate="64000"/>
    <param name="audioOnly" value="TRUE" valuetype="data"/>
    </switch>
    </body>
    </smil>




    link for the stream

    ://[wowza-address]:1935/live/smil:myStream.smil/playlist.m3u8?wowzaaudioonly




    can anybody help me fix or gide me from start

  3. #13
    Join Date
    Dec 2007
    Posts
    25,688

    Default

    What is the encoding of "Streama"?

    The way to do this is using this technique:

    http://www.wowza.com/forums/content....pStore-64Kbps)

    using a stream that has video and audio where the audio is 64kbs (or lower) AAC track. (It will work with MP3, but 64kbs mp3 does not work on older iOS devices, is the only problem, so AAC is recommend,which you have)

    You want to use a file that has video track that is aligned with the other tracks.

    Richard

  4. #14

    Default

    its just a audio stream of 64kbps

  5. #15
    Join Date
    Dec 2007
    Posts
    25,688

    Default

    That's the problem. You want to extract the audio using the technique I showed from a file in the set that contains video which is key frame aligned with the other members of the set. That's what makes this all work. The audio track will be extracted as-is, so it has to be 64kbs audio to pass app store. The audio only file does not have the key frames that are used to align multi-bitrate playback.

    Richard

  6. #16

    Default

    can u please validate my settings i can give u the link for the stream??

  7. #17
    Join Date
    Dec 2007
    Posts
    25,688

    Default

    You seem to have everything setup and all the right pieces, you just need to carefully follow this guide:

    http://www.wowza.com/forums/content....pStore-64Kbps)

    Richard

  8. #18
    Join Date
    Dec 2007
    Posts
    25,688

    Default

    Also, this what you can use to test your stream prior to submission to app store:

    http://www.wowza.com/forums/content....reamvalidator)

    Mac OSX required.

    Richard

  9. #19

    Default

    this is the link to my stream

    h ttp://aldafrah.no-ip.org:1935/live/smil:myStream.smil/playlist.m3u8

  10. #20
    Join Date
    Dec 2007
    Posts
    25,688

    Default

    Okay, I looked and I can see that you are not following the suggestion. Stream1 has video and audio, Stream2 has just audio. Follow my suggestion using Stream1. You do not even need to publish Stream2. Go ahead and implement as suggested

    Richard

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