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All Things Streaming

Streaming industry news, how-to’s, and more

Developer Posts

​Join Us for Local Hack Day: December 3 at University of Colorado, Boulder

November 22, 2016 by Wowza Developer Relations

Local Hack Day is December 3! Grab your laptop and head on over to your local participating college campus on December 3. Wowza will be at the University of Colorado, Boulder, and students there will have free access to our GoCoder SDK for creating live mobile streaming apps for iOS and Android, and our Wowza Streaming Cloud live-streaming service to power the streams. We'd love to see you there!

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GoCoder SDK App Challenge: Announcing the Winners!

November 1, 2016 by Wowza Developer Relations

We're excited to share the winners of the GoCoder SDK live mobile streaming app contest! Live streaming is becoming a part of everyday activities like shopping for clothes, watching the news, playing games, and connecting with other people, and that's inspiring tons of new apps based on live streaming. Without further ado, here are our winners.

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Building a Mobile App for Live Sports | Wowza Case Study

October 27, 2016 by Wowza Media Systems

Sports Logic provides the leading youth sports league-management tool, supporting more than a million users. Sports Logic’s SL Team App includes a new feature, SL Live, built on the Wowza GoCoder™ SDK for live streaming from mobile devices—giving coaches, administrators, athletes, and parents even more ways to manage teams, track player statistics, and capture every play.

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Wowza GoCoder SDK App Challenge: Our Finalists

October 26, 2016 by Wowza Media Systems

I’m really excited to share the four finalists for the live mobile streaming app contest. We had a lot of activity, with interest from more than 200 developers around the world. It was fun to see Wowza developers' ideas turn into iOS and Android apps. We'll be announcing the winner on November 1 at 9:30 A.M. Pacific from Streaming Media West in Huntington Beach, CA using Facebook Live.

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Wowza Streaming Cloud Feature Update

October 19, 2016 by James Jackson

With Wowza Streaming Cloud we're constantly looking to find ways of making live media streaming fit the user as well as the use—a new way to think about "ergonomics." The latest Wowza Streaming Cloud update is designed to address this, with preconfigured lower-latency HTTP selection, the Wowza Player preview availability, and the Wowza Streaming Cloud sandbox environment.

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Guest Post: Add Live Captioning to Your Wowza Streaming Engine Streams with iCap Falcon

October 3, 2016 by EEG

In this post we'll discuss captioning workflows in general, then cover how Wowza Streaming Engine and EEG's iCap Falcon combine to provide high-quality TV-style closed captions through an end-to-end pure software workflow. 

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Pokémon Go Shows the Promise of Augmented Reality Apps

July 21, 2016 by Wowza Media Systems

Pokémon Go proves definitively that people—tens of millions of them, across various demographics—are interested in AR experiences on mobile devices. What's the best way to bring AR to bear for your business? Check out our 15-second demo for a hint at how the Wowza GoCoder Software Development Kit can help you get your AR plans off the ground. 

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Growing Your CDN Dynamically with Stream Resolver

July 13, 2016 by Wowza Media Systems

One of the biggest hurdles that many people face when growing their own CDN is to dynamically scale production based on demand. Learn how the StreamResolver module helps by allowing you to dynamically determine the best-suited origin for a particular stream request.  

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GoCoder SDK App Challenge—6 Things You Need to Know to Get Started

June 23, 2016 by Wowza Media Systems

You’ve heard about the Wowza GoCoder SDK App Challenge and now you’re ready to get started! We’ve received a lot of interest so far and I wanted to share some of the common questions.

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Automate Your Wowza Streaming Engine VOD Workflow with Amazon S3

June 13, 2016 by Wowza Media Systems

Imagine you have dozens, or even hundreds, of live stream recordings to manage. Now what? Maybe you have a workflow in place, but now you need to scale your post-production processes. How can you streamline your workflow so recorded assets are available reliably and quickly? Automate the transfer of assets to Amazon S3.

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