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All Things Streaming

Streaming industry news, how-to’s, and more

Building a Solid Foundation for Mobile Streaming

April 27, 2016 by Chris Knowlton

Capturing and streaming video from mobile devices is fun and easy thanks to apps like Periscope, WeatherScope, and Wowza GoCoder. But ensuring your live mobile streams look and sound great is only part of the equation. A handful of (admittedly less exciting) considerations—networks, firewalls, privacy, and copyright—make for a solid mobile streaming foundation.

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10 Tips for Live-Streaming a Graduation

April 20, 2016 by Anthony Lazaro

Another year has passed and graduation season is upon us again. While students and faculty prepare for closing ceremonies, media-services departments scramble in preparation for the biggest event of the year. Here are ten tips to help you not only successfully stream your event, but also create an engaging experience for your viewers.

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Top Three Broadcasting Trends from NAB 2016 (Video Blog)

April 20, 2016 by Wowza Media Systems

VR, low latency, and ad insertion have bubbled to the top as the hottest trends at the NAB 2016 show. Check out the commentary on those trends from Wowza CTO Charlie Good.

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Don’t Forget About Online Radio (Video Blog)

April 18, 2016 by Dave Stubenvoll

When it comes to streaming, video streaming has stolen the spotlight. It's important to not forget about online radio and audio streaming. Take a look at CEO David Stubenvoll's thoughts on online radio and how it shouldn't be left out of the news.

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Wowza Showcasing the Latest in Video Streaming Technology at NAB 2016

April 18, 2016 by Wowza Media Systems

Virtual reality, peer-accelerated streaming, Facebook Live, VP9, and more. Whether you're at NAB this week, or there in spirit, Wowza is making a splash.

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Doubling Down on Our Investment in the Channel Partner Program

April 12, 2016 by Wowza Media Systems

Wowza is always looking to the future and we continue to place a heavy emphasis on our commercial partnerships. Learn about our the new features in the Wowza Premier Channel Partner program, plus our global personnel expansion, and our elevated presence at NAB 2016

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In-Room Entertainment for 30,000 Cruise Ship Cabins—UIEvolution and Wowza

April 7, 2016 by Candace Cunningham

For in-room entertainment and digital signage onboard cruise ships, reliability means everything to cruise lines, the crew, and the passenger experience. That’s why UIEvolution and Wowza teamed up to create a full-featured streaming solution that enables cruise lines—including Holland America—to securely and reliably stream content to thousands of shipboard connected screens.

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4 Common Software Deployment Scenarios for Live Video Streaming

April 5, 2016 by Anthony Lazaro

While every streaming architecture has unique elements, we find that media server deployment decisions often come back to a few common considerations: audience size, audience location, resources, ease of deployment, and network constraints. This post articulates four common deployment scenarios for streaming server software such as Wowza Streaming Engine. If you aren’t yet sure whether you need a streaming solution based on DIY software or a managed cloud service, you may want to download our deployment decision guide, which outlines how to find the streaming media infrastructure that fits you best. If you already know you need a self-managed software-based solution, this post is for you, and we hope these four scenarios help you understand how to build a professional-grade streaming architecture.

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Wowza Hits Colossal New Milestone with Reality VR

April 1, 2016 by Wowza Media Systems

How you see the world is about to change. Wowza is proud to announce Reality VR™, technology that experiences everyday life for you.

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Guest Post: Streamroot and Wowza Strengthen Their Strategic Ties

March 31, 2016 by Streamroot

Join Streamroot as they guest-post on the Wowza All Things Streaming blog, covering their recent inclusion in the Wowza Tech Alliance, a joint Stream Talk, and a helpful tutorial on configuring Wowza Streaming Engine to broadcast peer-accelerated streams.

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