November 2, 2016 by
For the ninth consecutive year, readers of Streaming Media have recognized Wowza streaming technology as the industry's gold standard. Wowza Streaming Engine™ software was awarded the 2016 Streaming Media Readers’ Choice Award for media server technology. In addition, Wowza Streaming Cloud™ was recognized as a runner-up for the leading live-streaming platform.
November 1, 2016 by
We're excited to share the winners of the GoCoder SDK live mobile streaming app contest! Live streaming is becoming a part of everyday activities like shopping for clothes, watching the news, playing games, and connecting with other people, and that's inspiring tons of new apps based on live streaming. Without further ado, here are our winners.
October 27, 2016 by
Sports Logic provides the leading youth sports league-management tool, supporting more than a million users. Sports Logic’s SL Team App includes a new feature, SL Live, built on the Wowza GoCoder™ SDK for live streaming from mobile devices—giving coaches, administrators, athletes, and parents even more ways to manage teams, track player statistics, and capture every play.
October 26, 2016 by
I’m really excited to share the four finalists for the live mobile streaming app contest. We had a lot of activity, with interest from more than 200 developers around the world. It was fun to see Wowza developers' ideas turn into iOS and Android apps. We'll be announcing the winner on November 1 at 9:30 A.M. Pacific from Streaming Media West in Huntington Beach, CA using Facebook Live.
October 25, 2016 by
Teachers, students, and employees increasingly need to create live and on-demand video content for internal audiences. Use cases can include capturing live presentations, producing video for a flipped classroom, sharing a video recording for online evaluation by teachers and classmates, or creating a training video to help colleagues be more productive at a given task. How can you embrace user-generated content with any-screen playback for your campus or workplace? Let’s dig in, looking first at the basic workflow, then focusing on five common scenarios and ways to address each.
October 21, 2016 by
The final U.S. presidential debate is over, and we can declare a hand-down winner: Facebook. No, the platform didn’t throw itself into the ring as a candidate for office. But it did clearly display that it's able to deliver what the people want, when they want it—streaming that’s faster than cable or satellite broadcasts.
October 19, 2016 by
With Wowza Streaming Cloud we're constantly looking to find ways of making live media streaming fit the user as well as the use—a new way to think about "ergonomics." The latest Wowza Streaming Cloud update is designed to address this, with preconfigured lower-latency HTTP selection, the Wowza Player preview availability, and the Wowza Streaming Cloud sandbox environment.
October 18, 2016 by
Did you know that everyone with a mobile device can be a content creator with mobile live-streaming? Listen to this episode, where we talk with Chris Michaels, Wowza director of public relations, about live mobile broadcasting basics, its effect on the world, and how it relates to you.
October 13, 2016 by
Virtual reality and 360-degree streaming continue to garner a lot of attention. Being able provide viewers a vantage point from inside the action offers great potential for user engagement. To see how easy 360-degree streaming can be, follow these easy steps to set up you own 360-degree live stream.
October 3, 2016 by
In this post we'll discuss captioning workflows in general, then cover how Wowza Streaming Engine and EEG's iCap Falcon combine to provide high-quality TV-style closed captions through an end-to-end pure software workflow.