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All Things Streaming

Insights and updates from the streaming experts

Wowza Hits Colossal New Milestone with Reality VR

April 1, 2016 by Wowza Media Systems

How you see the world is about to change. Wowza is proud to announce Reality VR™, technology that experiences everyday life for you.

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Guest Post: Streamroot and Wowza Strengthen Their Strategic Ties

March 31, 2016 by Streamroot

Join Streamroot as they guest-post on the Wowza All Things Streaming blog, covering their recent inclusion in the Wowza Tech Alliance, a joint Stream Talk, and a helpful tutorial on configuring Wowza Streaming Engine to broadcast peer-accelerated streams.

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March (Cloud Streaming) Madness

March 21, 2016 by Candace Cunningham

It's March Madness time again, and when we at Wowza aren't obsessing about how we're faring in our office pool, we're thinking about what a massive impact streaming has had on the way we enjoy our favorite sports, how live streaming for college sports is exploding, and what role the cloud plays for streaming collegiate athletics.

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IaaS, PaaS, and SaaS: Boiling Down the Cloud Acronym Soup

March 16, 2016 by Candace Cunningham

You'll see three terms used to refer to cloud services: infrastructure as a service (IaaS), platform as a service (PaaS), and software as a service (SaaS). Find out what each one really means in terms of infrastructure control, management, ease, and agility.

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Wowza GoCoder SDK: “A Whole New World of Possibilities”

March 10, 2016 by Wowza Media Systems

Join Wowza CEO Dave Stubenvoll as he speaks in detail about the newly released Wowza GoCoder SDK, covering the history behind the SDK's development, interesting use cases, and what makes the Wowza GoCoder SDK a key differentiator in the marketplace.

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Democratization of Streaming, Mobile Streaming Apps & More—An Interview from Broadcast Video Expo

March 8, 2016 by Wowza Media Systems

See what Chris Knowlton, Wowza VP and streaming industry evangelist, has to say about today's streaming trends—recorded live at the International Association of Broadcasting Manufacturers (IABM) booth at Streaming Forum 2016, part of the Broadcast Video Expo. 

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Live Mobile Broadcasting: What Are You Waiting For?

February 23, 2016 by Carlos Perez

Mobile is everything! Or at least that's what they're saying here at Mobile World Congress 2016. I don’t know if it's everything, but I can certainly say, and we all can certainly see, that mobile is reshaping our world everyday.

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Wowza GoCoder SDK Enables Mobile Live Video Streaming for Any App

February 16, 2016 by Vijay Parvatikar

Wowza Media Systems announced today the release of the Wowza GoCoder™ SDK (software development kit) for end-to-end mobile live video app development. Organizations of any size can now quickly and affordably create their own new and improved apps that incorporate high-quality live video streaming on iOS and Android platforms, enabling their users to broadcast live from mobile devices anywhere at anytime.

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Wowza Streaming Cloud REST API, geo-blocking, closed captions support and more

February 11, 2016 by Mike Talvensaari

We’re very excited to announce that the Wowza Streaming Cloud service launched several powerful new features, including the REST API public preview, geoblocking, closed captioning, RTSP playback troubleshooting, and support for Akamai HLS stream targets.

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Wowza Streaming Engine version 4.4 has been released!

February 10, 2016 by Jamie Sherry

The new version of Wowza Streaming Engine™ 4.4.0 build 17695 was released on February 2, 2016. The latest version features Stream Targets Enhancements, CORS for HTTP Connections, WebM Stream Encryption for MPEG-DASH, Works with Wowza Integration for The Telos Alliance Audio Encoders, and more.

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