October 6, 2015 by
We’re very excited to announce that the Wowza Streaming Cloud service launched several powerful new features today, including improved viewer statistics, integration with LiveU and XSplit encoders, 24x7 billing and passthrough streaming workflows, and more.
October 1, 2015 by
Every technology area comes with its own set of often-repeated acronyms and phrases. Streaming media is no exception. Whether you are new to streaming or just looking at upgrading to leading-edge technology, you might wonder what those buzzwords are all about. Let’s take a look at a few of them.
September 3, 2015 by
The Wowza team eagerly anticipates the IBC show every year. What’s not to love about it? There's state-of-the-art technology, an international audience, and, of course, the incredible city of Amsterdam. Since there are always so many exciting things happening on the show floor and at after-hours events, we thought it would be helpful to share what we're most looking forward to this year, and where to best catch up with the #WowzaNinja team at the show!
September 2, 2015 by
Mobile live streaming is on the rise and many organizations want to offer their own branded mobile applications for live streaming. To make this as easy as possible, we’re very excited to announce the Wowza GoCoder Private Label product. Wowza GoCoder Private Label allows you to deploy a version of the popular Wowza GoCoder mobile streaming application with your own branding and configuration settings.
September 1, 2015 by
One of the most important aspects of software today is in the ability to extend and customize. If you were not aware, Wowza Streaming Engine is built using Java technology and includes access to a Java-based API and can be used to extend and customize the core server features by integrating closely with various external systems including databases, storage, web servers, and more.
You probably know by now that with the release of Wowza Streaming Engine version 4 comes the introduction to an intuitive user interface called Wowza Streaming Engine Manager which is built on top of a RESTful API. Representational State Transfer (REST) is a method in software for accessing Web services using the HTTP protocol.
August 26, 2015 by
At Wowza, we recognized early on that one of the best ways to serve our diverse customer base is to have a network of commercial partners operating worldwide. We have worked hard to build a robust team of global partners to represent and evangelize Wowza technology. We have, and will continue to invest heavily in those that have invested in us. And it is in this spirit that I am excited to announce our new program at Wowza: the Premier Channel Partner Program!
August 20, 2015 by
We have some really exciting news to share about Wowza Streaming Engine software on AWS Marketplace. First off, version 4.2 is now available for both Wowza Streaming Engine 4 standard and bring-your-own-license (BYOL) offerings. New features in the Wowza Streaming Engine Manager user interface, as well as within the API, allow users to easily manage their live streaming content delivery to large and distributed audiences through content delivery networks (CDNs), the Wowza Streaming Cloud service, and other destinations. We have also updated our Amazon Machine Images (AMIs) to support HVM, the virtualization technology recently adopted by Amazon, which enables support for the latest instance types—including M4, C4, and T2.
July 28, 2015 by
Last updated September 24, 2015
Since I last wrote about browser support with Media Source Extensions (MSE), there's been considerable progress. I thought it would be useful to summarize where things stand in mid-2015.
July 23, 2015 by
So, you want to deploy your streaming workflow in a cloud environment? Here are some of the compelling reasons to do so:
- Having the ability to scale on a dime
- Staying up-to-date with the latest technology
- Reducing costs by not investing in a physical infrastructure
July 15, 2015 by
Members of the Wowza Media Systems team spent a lot of time on the road in the first half of 2015, meeting, exhibiting, and presenting at many conferences, trade shows, and summits, including the following:
- CES (Consumer Electronics Show), January 6–9
- NAB (National Association of Broadcasters) Show, April 11–16
- Streaming Media East, May 12 & 13
- CONNECTIONS™: The Premier Connected Home Conference, May 19–21
- SVG (Sports Video Group) College Sports Summit, May 27–29
- Broadcast Asia, May 31–June 3
- InfoComm, June 17–19
Each event we participated in had its own areas of focus, but collectively, a few trends were evident.