We’re using Wowza on Win64 to re-stream an Axis IP camera issuing a 1Mbps H.264 live stream.
This all worked perfectly for 7 days until some very random and variable latency crept into the path from camera to server (via cable modem and mostly over Comcast backbone).
Tried adding the jitter buffer RTP properties (https://www.wowza.com/docs/how-to-turn-on-an-rtp-jitter-buffer-and-packet-loss-logging-rtp-and-mpeg-ts) but no effect. Increased rtpDePacketizerPacketSorterBufferTime to 3000ms … no effect. No packet loss recorded either.
Can …BufferTime be increased indefinitely and if so, are there corresponding changes required to tune …FlushTime ?
Do you think this is a viable strategy to overcome/hide extremely variable input stream latency or are there better methods?
Client-side Flash buffering is currently at 6s.
Many thanks,
David.