I've got a couple questions regarding adaptive streaming. I've been reading that some players (like JW PLayer) offer some sort of "almost" adaptive streaming. However, if i understand correctly, in WMS's case the intelligence is on the server side, not on the client's side. The questions are the following:
Is this correct?, in that case, does Wowza measure the client's bw?, or it expects the client to report if it looses packets?.
What player(s) do you suggest me to use to find out which 'version' of the stream WMS is sending out to the client?, i've already asked if there was any way to know that through the API or logs, and the answer was 'no'.