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How to handle connection loss when streaming to wowza cloud

I’m trying to stream to facebook live via wowza cloud using a custom stream target.

I’m using wowza gocodersdk ios implimentation

How can I handle connection loss from my mobile app?

How can I prevent facebook from stopping the live video.?

Let me see if I’m following, you are using Wowza GoCoderSDK iOS to broadcast your stream with Wowza Streaming Cloud for playback on Facebook live. Is that correct?