Wowza Community

How to reconnect live broadcasting / streaming ?


I’m used Wowza cloud streaming service for an audio live broadcasting/streaming case and I was used paid wowza cloud streaming service, but sometimes inBetween live broadcasting time change Wowza status and stop broadcasting and given below error in this wowza method/functions.

func onWOWZError(_ status: WOWZStatus!) {

print(“SDK Wowza State :->”,WOWZStatus?.self)

// If an error is reported by the GoCoder SDK, display an alert dialog containing the error details

DispatchQueue.main.async { () -> Voidin

self.showAlert(“Live Streaming Error”, status: status)




Alert Box :
func showAlert(_ title:String, error:NSError) {

let alertController = UIAlertController(title: title, message: error.localizedDescription, preferredStyle: .alert)

print(“Error : ->”,error.localizedDescription)

let action = UIAlertAction(title: “OK”, style: .default, handler: nil)


self.present(alertController, animated: true, completion: nil)


Display Error :

2019-03-05 11:37:23.938775+0530 Blaster[2328:481593] WowzaGoCoderSDK: Broadcast Message: Stream Error

2019-03-05 11:37:23.938869+0530 Blaster[2328:483255] Session state changed from CLOSING to CLOSED

2019-03-05 11:37:23.939115+0530 Blaster[2328:481593] WowzaGoCoderSDK: WOWZH264Encoder - stopBroadcastingInternal

Status : -> Status is idle , error is “An error occurred when trying to connect to host:” (code = 15)

How can I solve this issue quick?

The quickest way to diagnose the true cause of the issue is to submit a support ticket. Our engineers need to have access to more information to determine the problem and for that they require it be submitted through a ticket.