Does WZAACEncoder only support 1 channel audio data?
I’m using method “audioPCMFrameWasCaptured: bufferList: time: sampleRate:” to encode my audio data, but:
If my audioBufferList has 1 channel ==> no problem
If myAudioBufferList has 2 channel ==> xcode console always show error “WowzaGoCoderSDK: Audio conversion error; status = -50”.
Any help or advice would be highly appreciated.