I’m using a Client (player) that consume the Wowza server video streams via RTSP over HTTP protocol.
The 2 required channels for RTSP over HTTP are properly opened with a POST(Client -> Server) and a GET (Server -> Client) methods.
So far, so good… everything works fine. The Video Stream (data) is sent through the Server->Client channel.
Problem occurs after a couple of seconds (around 5 sec), the wowza server kills the Client -> Server connection (killUnidentifiedSessions: Killing unidentified session).
Here’s what I tried so far to keep-alive the client->Server connection:
- I adjust the values of the VHost.xml unidentifiedSessionTimeout to higher values, but it only delays the killing of the Client->Server channel.
- I sent a RTSP OPTIONS (every 10 sec.) on the Client -> Server channel to keep alive the connection, but server still kills the connection.
- I sent RTCP Receiver report (every 5 sec.) on Server->client channel, but server still kills the connection.
The only workaround that I found was to set the VHost > unidentifiedSessionTimeout to 0, so Wowza never kills the connection.
Is there any configuration or keep-alive mechanism to prevent Wowza server to kills the client -> server connection?