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Thread: Does Wowza drop tcp connection in http streaming after X chunks downloaded?

  1. #1

    Default Does Wowza drop tcp connection in http streaming after X chunks downloaded?

    Hi!

    I've recently worked with sanjose streaming, and used wireshark to see that player starts working with Wowza with one TCP connection.
    After some time the TCP connection is dropped just after some chunk is downloaded (so it seems to be not socket timeout issue).
    So player creates another TCP connection.
    Do you have such connection dropping functionality in Wowza?
    Do you have some properties to configure that to for example never drop TCP connection with many HTTP chunk requests?

    Thank you!

  2. #2
    Join Date
    Dec 2007
    Posts
    22,013

    Default

    There are timeout and keepalive settings in /conf/HTTPStreamers for Sanjose streams.

    There is not a set number of chunks that trigger new session

    Richard

  3. #3

    Default

    Thank you Richard!
    So you think there could be timeout issue.. ok.
    I tried to google description of options in HttpStreamers.xml, but cannot find an article regarding meaning of each timeout property.
    Do you have some link for this, or can you describe here the meaning of each option?

  4. #4

    Default

    We do not have detailed descriptions of each of these properties.

    Charlie

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