public void getServerConnectionCount(IClient client, RequestFunction function, AMFDataList params)
Server server = Server.getInstance();
int count = (int)server.getConnectionCounter().getCurrent();
sendResult(client, params, count);
a)Where this sendResult(client, params, count); function sends values and how I can access them.
b)Where on server I can find wowza client load list, which is sent to http://[wowza::ip]/loadbalancer?live and etc...
If that command is invoked by a remote Flash RTMP client with NetConnection.call(functionName, null, responder), then data in sendResult is sent back to the calling client, it is handled by the responder.
Take a look at the ServerSideModules example that ships with Wowza for a working example of Flash <> Wowza application that does this.
I am trying to use wowza IDE 2, when I choose file -> new -> Wowza media server project;
It promts that I need to locate Wowza media server to start working. Can I bypass it ? (Wowza server isn`t on this workstation.)