I was wondering if the following type of player based buffering is possible on WMS and if so how to enable it:
(Please note that I wish to deploy this on live streams and not VODs)
The only reference to this type of feature I was able to find was here: http://www.wowza.com/forums/showthre...t-Seek-Support which was over a year ago.
I believe the key parameter here is NetStream.inBufferSeek.
Ultimately, I'm trying to write an application which will allow a user to manipulate up to 10 sec of a buffered stream, so this frame accurate seeking is very important.