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Thread: populate http chunks

  1. #1
    Join Date
    May 2010
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    125

    Default populate http chunks

    Is there api to populate http chunks with our own? So stream can be initialized for playback without 30sec delay.

  2. #2
    Join Date
    Dec 2007
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    21,962

    Default

    Take a look at this guide:
    http://www.wowza.com/forums/content....rameters-(iOS)

    If you set the stream's key frame frequency and adjust cupertinoChunkDuration you can reduce start time. Try 2 second key frame frequency and cupertinoChunkDurationTarget set to "2000"

    Richard

  3. #3
    Join Date
    May 2010
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    125

    Default

    I can try it.

    Is there a way I can set packetizer from one mediastream to another? Can I clone mediastream with http packetizer?

  4. #4
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    May 2010
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    Default

    This parameters didn't work now. Release 3.1.2

  5. #5
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    Understand that you have to adjust the key frame frequency of the stream to work with these settings (esp cupertinoChunkDurationTarget) effectively, which is a setting in your encoder.

    Richard

  6. #6
    Join Date
    May 2010
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    Default

    You confirm it works on last release?

  7. #7

    Default

    I can confirm it works.

  8. #8
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    May 2010
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    Default

    Yes I did some result. Not helping though. Realy need just clone chunks from one stream to another.

  9. #9
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    Dec 2007
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    Realy need just clone chunks from one stream to another.
    Is the goal still to reduce the 30 second delay? The above methods are all we have to do this with. Cloning chunks won't help and is not supported.

    Richard

  10. #10
    Join Date
    May 2010
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    Default

    Goal was initialize. So new streams can be played immediately.

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