here is my config :
Hardware A : encoding channels on local network and providing rtsp links ( 1 port for each channel )
Server Wowza B : online server with configuration of application MyChannel of type live - pulling the channels stream using /content/mychannel.stream + stream Manager starting the stream ( rtp + mychannel.stream ) ...
+ Webpage with client flash player on Server B - available for all users
The application MyChannel + mychannel.stream are playing without any problem on flash player + vlc client ... everything is nice
My Question :
If i've 500 users connected on my webpage looking on the channels -
are these users only using the bandwidth and ressources of Server B only ?
In other words : am i right if i say that the load of users is only on Server B ( bandwidth + system )
and the Hardware A has the load of 1 connection for each channel when it's pulled by the Server B - to deliver to hunders users
Thanks for help