I am experimenting with a trial version of the Wowza server and my goal right now is to find a way to increase the buffer size for Apple HTTP Live Streaming/cupertino streaming to have reliable playback of audio only when temporarily travelling through an area of low coverage in a cellular network. I am re-streaming audio from an Icecast2 server.
In Icecast2 servers the burst-size can be set to 5 minutes or so to have a very reliable playback of the audio and a similar setting can be made in Shoutcast servers.
Are there ways to set the cupertino streaming settings cupertinoChunkDurationTarget, cupertinoMaxChunkCount, cupertinoPlaylistChunkCount, cupertinoRepeaterChunkCount and others, to reach the same effect as described above for Icecast2 and Shoutcast servers?
I have read http://www.wowza.com/forums/content....tinostreaming) but not been able to reach the same effect as in Icecast2 and Shoutcast servers.
Thank you very much in advance!