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Thread: LIvestreaming, but no Incoming bytes

  1. #1
    Join Date
    Jul 2014
    Posts
    4

    Thumbs down LIvestreaming, but no Incoming bytes

    Hello, Guys. I'm developing an Android app that livestreams to wowza. I've tested it in two different servers successfully. But this third server is giving me a lot of problems.
    When I start a incoming stream, it shows correctly and the app is buffering.




    And the logcat from the client app




    The problem is that, no matter how long I wait, the Input Byte data remains in 0/s, so it's like the streaming is there, but never starts.



    Did anybody ever had that problem and can help me?
    Thank you a lot!

  2. #2
    Join Date
    Jun 2012
    Posts
    723

    Default

    Hi,

    Is it possible that there is a network firewall in place for the third server which might be blocking the UDP packets sent by your encoder application?

    Zoran

  3. #3
    Join Date
    Jul 2014
    Posts
    4

    Default

    It was exactly that, zoran_u.
    Thank you!

  4. #4
    Join Date
    Jun 2012
    Posts
    723

    Default

    Great.
    Thank you for the feedback.

    Zoran

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