Hi,
I am running the WowzaGoCoder.SceneKitReel sample provided in gocoder-sdk-ios-build-0581-v1.0.3. I notice that there is a huge performance drop the moment I start broadcasting. Before broadcast the plane is spinning around smoothly (probably above 30fps), the moment it is broadcasting the animation is very jerky (probably below 10fps). Is there any documentation on how to improve SceneKit rendering performance while broadcasting?
Thanks.