| Class | Description |
|---|---|
| Drawable2d |
Drawable2d is a base class for drawing.
|
| EglCore |
Core EGL state (display, context, config).
|
| EglSurfaceBase |
Common base class for EGL surfaces.
|
| FlatShadedProgram |
GL program and supporting functions for flat-shaded rendering.
|
| FullFrameRect |
This class essentially represents a viewport-sized sprite that will be rendered with
a texture, usually from an external source like the camera or video decoder.
|
| GlUtil |
Some OpenGL utility functions.
|
| OffscreenSurface |
Offscreen EGL surface (pbuffer).
|
| Sprite2d |
Base class for a 2D object.
|
| Texture2dProgram |
GL program and supporting functions for textured 2D shapes.
|
| WindowSurface |
Recordable EGL window surface.
|
| Enum | Description |
|---|---|
| Drawable2d.Prefab |
Enum values for the constructor to identify which shape to define.
|
| Texture2dProgram.ProgramType |
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