Setting to enable sending RTCP Receiver Report packets from Wowza 3
I was trying to receive RTCP RR packets from latest Wowza server (3). I am actually able to send the stream from my client using RTSP/RTP and able to play it from other players through Wowza 3.1. Now I needed to get the receiver reports from Wowza for QOS purpose.
Is there any setting in Wowza to enable the RR reports sending ?
The report I have as of May 8th is that you will receive Receiver Report packets when streaming to Wowza using RTP(UDP), but not with TCP(Interleaved). Charlie is looking into adding RR support for TCP presently, but it is not a simple addition, and there is no exact time frame at the moment.
Try experimenting with sending a UDP stream to Wowza and see if you can get the RR packets you need.
I have a user report that RR Packets can be seen using a sniffer coming back from Wowza when the transport stream is UDP. I'll flag this thread and see anyone else has any input.
In the meantime, can you describe in more detail how you're publishing the stream to Wowza, and if possible provide the exact steps to reproduce, perhaps with VLC/FFMPEG? Any output from your sniffer showing the issue exactly will also lead to a faster fix. Thanks for your help/info.
Probably your analysis of the capture would be more useful. Also the other things requested, such as steps to reproduce.
I have confirmed that when publishing with UDP, the RR or RTCP packets are flowing over the second RTP channel for the audio and video. So if the negotiated ports for the audio is 6970 and the video is 6972 then the RR packets are flowing over UDP ports 6971 for video and 6973 for audio.
Make sure these outgoing UDP ports are open on your server. Also, your client side router will need to be aware of state RELATED. Most home routers do this.