Apparently, the starting at the live point is expected behavior for OSMF 1.6. The behavior you wanted is default in OSMF 1.5.
I believe the only way to achieve this is to trap a “play” event and then “seek” to the beginning of the stream. I do not believe this requires modifying the source code for OSMF 1.6. You could probably trap the event in Javascript or Actionscript. I have heard contradictory views that Javascript is not supported. However, I believe it should work.
The most meaningful post in this is: http://forums.adobe.com/thread/758695.
The other example that is helpful is here: http://osmf.org/dev/1.6gm/hello-world-javascript.html
and here:
http://osmf.org/dev/1.6gm/jsdemo.html
Now, for some reason we haven’t been able to get the actual task done, so if you manage to actually get this to work (starting at the beginning), please let me know on the forum and share the source code with us.
Thanks!