Pedro,
Stick with the standard BWCheck. That’s what makes the most sense.
Richard
Pedro,
Stick with the standard BWCheck. That’s what makes the most sense.
Richard
I can add this to the Modules collection.
Richard
I added it to collection:
Richard
Do you have Flash CS or Flash Builder? You need that to create the client part. the actionscript is in that post. I’ll see about doing it but not sure when.
Richard
The client-side in that example is AS2, so I am having to dust-off my AS2 > AS3 skill set, which got a little rusty.
Richard
That does look helpful. Buried on page 9. Thanks.
Richard
Pedro,
I added a Flex 4 client for the client to server BW check example. The source is added to the article
A built version can be downloaded here
Richard
I added a ColumnChart to track and compare tests.
Richard
You are loading the other BWCheck somehow. There is no onBWDone in this one (some of the code snips have placeholders for it but were vestigial). Use the collection jar and the exact Module in this post:
<Module>
<Name>ClientBWCheck</Name>
<Description>ClientBWCheck</Description>
<Class>com.wowza.wms.plugin.collection.module.ModuleClientBWCheck</Class>
</Module>
I named the application “upbwchecK”
Richard
Remember to restart Wowza after copying the collection jar to your Wowza lib folder.
Richard
For each computer you want to use this on you have to copy the jar file from the module collection:
https://www.wowza.com/docs/utility-modules-for-wowza-streaming-engine-media-server-software
To the Wowza lib folder, and restart Wowza.
Then create a new application (I named mine “upbwcheck”, and and add the Module to the new Application.xml. I’m sure you will get it going.
Richard
Take a look at your access and error logs
Richard
Pedro,
I had hard-coded netconnection.connect using localhost instead of using TextInput. I updated and replaced the built version.
http://www.wowza.com/downloads/forums/collection/clientBWCheck.zip
Sounds like you got it going in Flex anyway.
Richard
Changing to “live” only increases the delay. “live-lowlatency” is desing to reduce the delay, something that I could achieve, but by some reason the player doesn’t sustain that for long.
I did… I’m sending at 300kbps which is way lower than what I need (700 or more)
It’s weird because at the beginning it looks just fine, than after 5 minutes it’s on 3 sec delay and it keep rising over time, but when I stop and play it goes back to normal.
I was wrong, it’s not the player. I’ve tried with another player (moyea FLV player for windows) and the problem persist. When I start the broadcast I got very low latency, after a few minutes it goes up.
I’ve also tried running wowza from another machine (my macpro 8 core), got the same problem.
Must be some settings on wowza… does anyone know why is this happening?
thank you.
Hi Charlie. If I try to do this, the video gets choppy, it doesn’t play smooth.
Ok, I’ll try that.
But FMLE is not buffering, that should be a indication that everything is working fine, right?
Hi Richard, I did the BWCheck, looks ok. But I can only test the Download. I searched on the forum for a upload BWCheck, and I found that the CtoSBWCheck.html should do it, but when I open it I only got a blank page. Do you know what’s happening ?
thank you.
Hi Richard, there’s a link on the “rogerlittin” post, but it’s broken.
Besides that there’s only actionscripts codes that I don’t know to deal with.
thank you
© 2007–2024 Wowza Media Systems™, LLC. All rights reserved. Security & Privacy PolicyLegalSystem Status