You probably have the Application.xml /StreamType set to “rtp-live”, and that a Flash client is playing the stream before you start it in StreamManager, therefore it is the client that has a lock on the stream which is released when it disconnects, signalling Wowza to stop packetizing. Change the StreamType to “live”. You might also use /conf/StartUpStreams.xml to start streams instead of StreamManager
Richard
Richard, thanks for the suggestion. I tried both of your ideas- Changing the stream type to “live” in the application.xml file did not work for either rtmp or m3u8 connections, as we are re-streaming a udp incomming stream, so it has to be “rtp-live” to work. I did however setup the startup streams file. That works great for starting the stream for mediacaster type “rtp” but not for 'live"
So, We have improved our startup, but we still see the same two problems:
If no rtmp stream is connected, m3u8 does not work at all, and, if there is an rtmp connection, the m3u8 works until 15 seconds after the rtmp stream quits.
Anyone have any additional ideas?