After I updated to Wowza 3.6.2 the player on mobile devices (Android/iPhone) is taking too long to start playing live audio streams. It takes 8sec to start playing, but the latency is less than 2sec after starts. It only affects mobile devices. It seems that a stream is created and start to play (no audio yet), then pauses, then starts it the audio.
(play is pushed down on player)
INFO rtsp connect 1335425495 -
INFO stream create - -
INFO rtsp describe 1335425495 -
INFO server comment - RTPUDPTransport.bind[live/definst]: in:/10.151.10.146:6980 out:/68.174.94.220:11806
INFO server comment - RTPUDPTransport.bind[live/definst]: in:/10.151.10.146:6981 out:/68.174.94.220:11807
INFO stream play channel_1.stream -
INFO rtsp play 1335425495 -
(8 sec later- audio starts playing on device)
INFO stream pause channel_1.stream -
INFO rtsp pause 1335425495 -
INFO stream play channel_1.stream -
INFO rtsp play 1335425495 -
(stop is pushed down on player)
INFO stream stop channel_1.stream -
INFO stream destroy channel_1.stream -
INFO server comment - RTPUDPTransport.unbindAll[live/definst]: /10.151.10.146:6981
INFO server comment - RTPUDPTransport.unbindAll[live/definst]: /10.151.10.146:6980
INFO rtsp disconnect 1335425495 -
Thanks in advance for any help.