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Thread: Fragment/chunk IDs on HDS and HLS

  1. #1
    Join Date
    Sep 2015
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    2

    Default Fragment/chunk IDs on HDS and HLS

    Hello,

    When I publish a live stream to Flash Media Server, it assigns HDS Fragment IDs and HLS chunk numbers based on the RTMP timestamps. The benefit of this is that if I am using multiple bitrates, or redundant media servers, the chunk numbers are guaranteed to stay in sync.

    Is it possible to achieve the same thing with Wowza?

    Thanks!

  2. #2
    Join Date
    Sep 2015
    Posts
    2

    Default

    calculateChunkIDBasedOnTimecode sounded promising, but on closer inspection, does not appear to do what I need ("It will not sync chunks between servers which I think you are looking for.").

    I gather there is a hook which allows custom configuration of chunk IDs for HLS (see http://www.wowza.com/forums/showthre...912#post139912), which might solve this problem for HLS. Is there anything similar for HDS?

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