So from what I understand here:
is that with chunked streams I have to accept (some) lag as opposed to RTMP/ RTSP, but is it then possible to have players on different devices/ in different browsers sync up?
I have a project where I add meta-content and web elements to a (live) stream; for instance I show (live) linkedin information, as a person gets into view; however, if the streams have different lags on different browsers then there is no telling when exactly I should show the overlay.
In flash I could communicate this with the netConnection, and RTMP was in it self incredibly accurate, but I'm unsure how to solve this issue in MPEG-DASH/HLS
I'm not even sure if it is something I should solve in wowza, or in my player(s)
any thoughts on this are appreciated