I’m using the LoopUntilLive module to play an “offline loop” to my players while there is no encoder pushing to my server. At the most, I have 8 simultaneous inputs. I’d like to be able to have just one stream created by StreamPublisher to be used as my offline loop for all 8 streams.
The issue I have is if I create 8 separate offline streams, each one of those is also picked up by my transcode template (3 transcode outputs). When all 8 inputs are live, all of my offline streams are also still live, meaning I have a total of 48 outputs streams running at once (24 outputs for live and 24 for my offline loops), which is more than I’d like to have running at once on my server. I’m using SMIL files to publish multi-bitrate to my players.
Is what I’m trying to achieve even possible? Thanks!