As I can see from numerous examples around your forum and in your articles, when writing a module you should subclass ModuleBase and when doing so, you get all sorts of application and client events available, like onAppStart, onAppStop, onConnect etc. That’s all good, but I don’t see this documented anywhere (http://www.wowza.com/resources/serverapi/com/wowza/wms/module/ModuleBase.html). I’m interested in knowing all of the events available to me. I can see the Interfaces are documented eg. IModuleOnApp (http://www.wowza.com/resources/serverapi/com/wowza/wms/module/IModuleOnApp.html), but in this doc it states that the onAppStart and onAppStop must be implemented as static methods, but non of your examples does this. So what’s up and what’s down here? It there something I’m missing? Please fill me in, if so.