Wowza Community

IOS: retain cycle when starting Stream

WowzaSDK seems to retain reference to WOWZStatusCallback when calling WowzaGoCoder.startStreaming

Following tutorial here: I can pass self as a callback, but once I do, instance of my class isn’t released as I’m keeping reference to WowzaSDK instance…


I also noticed the same issue. Looking forward to hearing from dev team.