I’m trying to make a stream from my application to an other application. I’m using ffmpeg with libx264, output: rtp://:6970/ . I connect with ffmpeg to rtsp://:1935/live/ms.sdp . I’ve done the instruction: https://www.wowza.com/docs/how-to-set-up-live-streaming-using-a-native-rtp-encoder-with-sdp-file
The streaming is working, but sometimes it stick for a while. I think this is a network problem. I need all of the frames lossless.
My first idea was a bigger buffer, but maybe the frame vanish before it arrives to the server.
Can I do somehow to work all of the communication over TCP, and not UDP?
Can that help?