I’m using Wowza Streaming Engine to stream live video from several web cameras over RTMP.
When examining the network usage during a live stream, I see that each client that connects to the server using VLC consumes about 2Mbps.
Does this make sense? what if I need to support thousands of concurrent users? how do I prevent the network from being jammed?
Maybe I’m going in the wrong direction, and need to setup my server and client differently?
Any help would be appreciated.