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All Things Streaming

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Announcing Wowza Streaming Engine — Reliable Streaming to Any Device, Anywhere

February 10, 2014 by Charlie Good

Wowza Media Systems has always been intent on creating leading-edge software tools that help you stay ahead of the curve in the ever-changing world of media streaming. With that aim in mind, I am proud to announce the release of Wowza Streaming Engine — version 4 of Wowza Media Server. Wowza Streaming Engine is robust, customizable, and scalable server software that powers reliable streaming of high-quality video and audio to any device, anywhere.

How does Wowza Streaming Engine do it? So glad you asked.

The exciting new built-in, browser-based Wowza Streaming Engine Manager simplifies the process of creating live and on-demand streaming applications by letting you conveniently set up, manage, monitor, and measure them on your computer, tablet, or phone.

And because every organization’s streaming needs are unique, we’ve built Wowza Streaming Engine to be flexible and extensible. Powerful components and APIs plus the ability to integrate with third-party systems mean you can build nearly any solution you need.

There are a lot of other great features in Wowza Streaming Engine — from tighter integration with Wowza GoCoder, our mobile capture and encoder app, to support for the emerging MPEG-DASH standard, to a wide variety of simultaneous security options. But they all add up to one thing: Wowza Streaming Engine lets you harness the power of streaming by reducing the complexities of delivering high-quality, engaging live and on-demand audio and video content to any device, anywhere.

One of my favorite things about Wowza is that I always hear of new, cool ways people are using streaming — how are you using streaming in your business?

Got a comment? Drop us a line on Twitter @wowzamedia
Charlie Good

Co-founder & CTO of Wowza, Charlie Good is a streaming industry visionary and an accomplished software architect with more than 25 years of experience in software product conceptualization, design and implementation in the education, consumer and business imaging and graphics, and computer-aided design industries.