Wowza Streaming Engine Now Supports WebRTC Preview
Wowza Streaming Engine is previewing support for WebRTC.
- Traditional WebRTC solutions require that each of the participants in a video chat session maintain direct connections to each of the other session participants, creating a significant bandwidth load that increases exponentially as participants are added. With Wowza Streaming Engine each participant is only required to send a single stream, optimizing bandwidth usage.
- Wowza Streaming Engine software can ingest, record, transmux and/or transcode WebRTC content into other streaming protocols, including Apple HLS, HDS, RTMP, RTSP, and Smooth Streaming.
- Wowza Streaming Engine can ingest content in WebRTC and other protocols. Content in those other protocols can then be transmuxed into WebRTC to stream to browser-based, no-plug-in-required players.
Check out this four-minute video overview:
WebRTC for Video Chat
With WebRTC for video chat, Wowza Streaming Engine can facilitate and simplify establishing multi-person WebRTC chat sessions with any number of participants.
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WebRTC Support in Wowza Transcoder
Transcoder enhancements for Wowza Streaming Engine include the addition of video and audio codecs to support WebRTC. Wowza Streaming Engine version 4.4.0 supports the following:
- WebRTC ingestion
- WebRTC playback
- Transcoder support to decode/encode VP8 and VP9 video and Vorbis/Opus audio codecs
- Input and output of VP8/VP9, Vorbis, and Opus via RTSP/RTP
- HTTP provider to do WebRTC SDP exchange
- Generic command implementation
- Ability to record using the transcoder in H.264/AAC MP4 format
- TCP support
Get additional details on Wowza Streaming Engine WebRTC support.