Configuring Low Latency in Wowza Streaming CloudAugust 25, 2021
Did you know that in most standard live streaming workflows, video playback is delayed more than thirty seconds from the get-go?
There’s good reason for this, too. In order to deliver a high-quality viewing experience, many protocols like Apple’s HTTP Live Streaming (HLS) transport segments of video data that must be downloaded before playback can begin. These segments default to up to ten seconds in size, and three of them must be loaded before a stream can actually be viewed. This leaves broadcasters with the thirty-second delay mentioned above — and that’s without accounting for latency injected at other stages of the workflow.
Luckily, there’s a way to configure Wowza Streaming Cloud to deliver shorter packets of data, thereby minimizing the delay. The cherry on top? It’s as simple as checking a box.
In the video above, Justin walks through configuring low latency in Wowza Streaming Cloud and OBS Studio when using an RTMP to HLS workflow. Need to reach your viewers even faster? Not a problem. He also shows how to set up an RTMP to WebRTC workflow for less than two seconds of delay.
What are you waiting for? Get started delivering reduced-latency HLS streams today. Hit play to find out how.
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