Author Archives for Wowza Developer Relations

7 Streaming Predictions for 2018

January 3, 2018 3:01 am Published by Comments Off on 7 Streaming Predictions for 2018

We bid farewell to 2017 and look forward to what 2018 will bring in the world of streaming. Ready to dive in? Read our ideas on what’s coming next.


New PHP Library for Accessing the Wowza Streaming Engine REST API

December 28, 2016 8:12 am Published by Comments Off on New PHP Library for Accessing the Wowza Streaming Engine REST API

When leveraging the Wowza Streaming Engine REST API, figuring out where to start can be a daunting task. With this in mind, we've developed a small PHP library wrapper for the Wowza Streaming Engine REST API. You can download it, install it, and use the example scripts to get off on the right foot in building a solution for your use case.


Join Us for Local Hack Day: December 3 at University of Colorado, Boulder

November 22, 2016 1:11 am Published by Comments Off on Join Us for Local Hack Day: December 3 at University of Colorado, Boulder

Local Hack Day is December 3! Grab your laptop and head on over to your local participating college campus on December 3. Wowza will be at the University of Colorado, Boulder, and students there will have free access to our GoCoder SDK for creating live mobile streaming apps for iOS and Android, and our Wowza Streaming Cloud live-streaming service to power the streams. We'd love to see you there!


HTML5 and Media Source Extensions

December 19, 2013 5:12 am Published by Comments Off on HTML5 and Media Source Extensions

There has been considerable effort to standardize audio and video in the browser through HTML5. My colleague, Jamie Sherry, summarized this in a recent blog post. HTML5 has come a long way to standardizing audio and video in the browser; however, HTML5 audio and video tags still have limitations, including streaming not being supported. To bridge the streaming problem, the Media Source Extentions (MSE) specification is being drafted to provide core technlogy to build browser-independent player technology...