Wowza Media Systems Releases Lower-Latency Workflows for Wowza Streaming Cloud

Service to Provide Industry Benchmark HLS Delivery; New Testing Environment for Developer Trials; Access to Wowza Player Preview

Golden, Colo. — Oct. 18, 2016Wowza Media Systems™, the recognized gold standard of video and audio streaming, today released a number of updates for its Wowza Streaming Cloud™ service, designed to accelerate the delivery of HTTP Live Streaming (HLS) workflows by upwards of 50 to 60%. The new single-click lower-latency workflows present a new industry benchmark for HLS streaming to any device, anywhere in the world. In addition to the latency improvements, Wowza Streaming Cloud trial users now have access a development testing environment to work with Wowza APIs and SDKs, and can now integrate the new Wowza Player™.

“Wowza Streaming Cloud is now the ultimate solution for HLS live-streaming when speed is critical, with easy-to-use presets that reduce latency and eliminate the need for difficult configuration,” said David Stubenvoll, CEO and co-founder of Wowza Media Systems. “These updates provide greater flexibility as the industry shifts toward a Flash-less ecosystem, changing the game for how customers can reduce streaming latency with ease.”

Lower-Latency HLS

Cutting inherent latency virtually in half, the new presets deliver the easiest way to reduce end-to-end latency for HLS streams. Users simply check the “Low Latency Stream” option during setup, and Wowza preconfigures the streams to reduce latency to 15 seconds or less—far below the HLS standard of 30 to 45+ seconds. Leveraging best-in-class chunk-size management and the Wowza CDN, the new options also allow content providers to fine-tune settings.

Wowza Streaming Cloud API Sandbox Now Available for Trial Users

The Wowza Streaming Cloud API Sandbox is a testing environment for developers to build and test REST API calls. This test area directly within Wowza Streaming Cloud gives developers the ability to rapidly deploy, test and make changes, without incurring usage charges or impacting production workflows. Additionally, Wowza has updated its rich set of code samples and development documentation to help rapidly deploy streaming applications.

Wowza Player Public Preview

The new Wowza Player (currently in preview) completes the new low-latency HLS workflows based on Wowza technology. Easy to use, the Wowza Player can be implemented directly from the Wowza Streaming Cloud user interface. Wowza Player is a lightweight and responsive HTML5 player that works across all browsers, operating systems and endpoints, and is available with any Wowza streaming license.

About the Wowza Streaming Cloud Service

The Wowza Streaming Cloud service gives both new and experienced users access to professional-grade, pay-as-you-go live streaming. Providing a robust solution for events of any size, from the 2016 Paralympic Games to legislative meetings and church services, Wowza Streaming Cloud makes it easy to deliver live streaming content to any desired endpoint in minutes.

For more information, or to try Wowza Streaming Cloud for free, please visit https://www.wowza.com/products/streaming-cloud

About Wowza Media Systems

Wowza Media Systems™ is the recognized gold standard of streaming, with more than 19,000 customers in 170+ countries. By reducing the complexities of video and audio delivery to any device, Wowza™ enables organizations to expand their reach and more deeply engage their audiences, in industries ranging from education to broadcasting. Service providers, direct customers, and partners worldwide trust Wowza products to provide robust, customizable, and scalable streaming solutions—with powerful APIs and SDKs to meet organizations’ evolving streaming needs. Wowza was founded in 2005, is privately held, and is headquartered in Colorado. For more information, please visit www.wowza.com.

 

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Media Contact

Chris Michaels, Dir. of Communications and PR

Wowza Media Systems

chris.michaels@wowza.com

+1 (720) 279-8086 x124